Europa III - MP Stats |
International Games. RolePlaying Games. EU3 DW 5.1.
Country / Player 1. Provinces and common information Number of cities Number of colonies Form of Government Prestige Current Manpower Calculated Manpower War Exhaustion Population Cultures Techgroup Religion Known provinces: Country / Player 2. Economic Treasury Stability Inflation Last year income In compare with Increase per year Taxation Wartax Efficiency of trade Efficiency of production Monthly Income Trade income (merchants) Monopolies Centres of Trade Known CoTs Loansize Number of loans Country / Player 3. Buildings Regimental Camps Temples Manufactories Country / Player 4. State Monarch Badboy Advisor 1 Advisor 2 Advisor 3 National ideas Country / Player 5. Technology Researches Land Tech Naval Tech Trade Tech Production Tech Goverment Tech Sum of Techs Budget expenses: Average TechCost Research Income Country / Player Years between policy changes Aristocracy vs. Plutocracy Centralisation vs. Decentralisation Innovative vs. Narrowminded Mercantilism vs. Free Trade Offensive vs. Defensive Land vs. Naval Quality vs. Quantity Serfdom vs. Free Subjects Country / Player 7. Diplomacy Royal marriages Vassals Relations 160+ Personal Unions Personal Unions Allies Trade Agreements Embargo Military Access Wars Country / Player 8. Army and Navy Discipline Infantry Land Maintenance Big ships Naval Maintenance Fortresses: Average fortress level Fortification Level Fort Defense Country / Player 9. Leaders Army Tradition Navy Tradition Generals Admirals Explorers Conquistadors
Sny o Potędze II. th 9 .
1411
| 1430
| 1436
| 1446
| 1459
| 1463
| 1482
| 1498
| 1505
| 1521
| 1538
| 1564
| 1573
| 1575
| 1582
| 1591
| 1599
| 1606
| 1621
| 1641
| 1646
| 1666
Make this EU3 MP Stats default
Statistic is posted at th 9
by on stats version .
Created by .
Game Thread: http://wayofwar.org/showthread.php?t=35553&page=1
Game Beginning: 1399
Game Master:
Host:
Cardinals:
Screenshots : 0
Europe
Asia
Africa
North America
South America
Oceania
base
at 0% inflation
1399
at 0% inflation
at 0% inflation
Trade
Manufactories
Gold
Production
Tariffs
Interest
Vassals
Events
Subsidies
Peace
Tolls
Harbor fees
Census taxes
Hired Out Advisors
Shipyards
War College
Admiralty
Workshops
Marketplaces
Constables
Courthouses
Tax Assessor
Customs Houses
Fine Arts
Refineries
Textiles
Universities
Weapons
Naval Equipments
Treasury
Stability
Land Tech
Naval Tech
Trade Tech
Production Tech
Goverment Tech
Land TechCost
Naval TechCost
Trade TechCost
Prod. TechCost
Gov. TechCost
Advisors Research
Ruler Research
Manus Research
Research Speed
(major partner)
(lesser partner)
(Losses)
Cavalry
Artillery
Current morale
Max. morale
Light ships
Galley
Transports
Current morale
Max. morale
Fortress 0
Fortress 1
Fortress 2
Fortress 3
Fortress 4
Fortress 5
Fortress 6